![(200) 0: error premier pro cs4 (200) 0: error premier pro cs4](https://www.provideocoalition.com/wp-content/uploads/content-uploads/Redpreset.png)
![(200) 0: error premier pro cs4 (200) 0: error premier pro cs4](https://s1.manualzz.com/store/data/048523951_1-2602a31fdf42e52f22b38be86b2702d4-360x466.png)
After rendering the overlay at the player’s display size, you will then need to composite that result over the frame. RenderImage does not composite the overlay onto an existing frame, it just renders the overlay into the visible regions. Render the overlay into an optionally provided BGRA PPixHand. This is necessary for exporters, which are not passed the legacy memFuncs. Starting in version 2 of the suite, introduced in CS4, there are calls to allocate/deallocate memory. The media cache needs a minimum amount of memory to play audio, render, etc. ReserveMemory will reserve a different amount of memory, depending on the amount of available memory in the system, and what other plugin instances have already reserved. So if the cache size starts at 10 GB, and you reserve 1 GB, then the cache will not grow beyond 9 GB. ReserveMemory changes the maximum size of Premiere’s Media Cache. However, it’s not needed to reset this when exporters are destructed on exSDK_EndInstance, since the media manager will be deleting all the references anyways. So to release any reserved memory to be made available to Premiere Pro’s media cache, call it with a size of 0. The amount specified is absolute, rather than cumulative. Each time ReserveMemory is called, it updates Premiere Pro on how many bytes the plugin instance is currently reserving.
![(200) 0: error premier pro cs4 (200) 0: error premier pro cs4](https://s3.amazonaws.com/pbblogassets/uploads/2015/11/Noisy_AE_3.jpg)
Suites that are only used by one plugin type are documented in the chapter on that plugin type.īelow is a table of all suites available in Premiere Pro: Suite Nameĭevice Controllers, Exporters, TransmittersĪ plugin instance can call ReserveMemory as a request to reserve space so that Premiere’s media cache does not use it. Suites common to more than one plugin type are documented in this chapter below.